An array layer instances.
This array is sorted in display order: the 1st layer is the top-most and the last is behind.
Unique string identifier
Get neighbouring levels
This property is lazily loaded. The first time you access this, it fetches all neighbours and caches them.
World X/Y coordinates in pixels
Width/Height of the level in pixels
Unique Int identifier
Generated using TypeDoc
A level is made up of one or more Layer instances.
Each layer holds either bitmap image tiles, entities, or integer values in a grid.
Visit https://ldtk.io/docs/general/world/ for more information.